AI Insights · Timothy · October 2021
Top 5 Casual Games on iOS in Australia Q3 2021
Explore the performance of the top 5 casual games on iOS in Australia during Q3 2021, covering weekly downloads, revenue, and active users.
Throughout the third quarter of 2021, the top 5 casual games on the iOS platform in Australia demonstrated varying trends in weekly downloads, revenue, and active users. Below is a detailed look at the performance of each app.
Lightning Link Casino Slots by Product Madness saw its weekly revenue peaking at approximately $945K in mid-July, before settling around $918K at the end of September. Weekly downloads displayed a slight decline from 4.9K in late June to 3.3K by the end of the quarter. Weekly active users saw a gradual decline from 42.3K to 37.4K over the same period.
Candy Crush Saga from King experienced a notable increase in weekly revenue, reaching about $356K by the end of September. Weekly downloads were highest at 13.3K in early July, later stabilizing at around 8.6K. The game maintained a fairly consistent number of weekly active users, fluctuating between 114.8K and 125.6K throughout the quarter.
Cashman Casino Slots Games, also by Product Madness, had its weekly revenue peak at around $318K in mid-July, with a slight decrease to $293K by the end of September. Weekly downloads showed a downward trend, starting at 3.6K and dropping to about 1.9K. Weekly active users remained relatively stable, fluctuating between 19.3K and 22.4K.
Slotomania™ Slots Machine Game from Playtika LTD showed consistent weekly revenue, peaking at $316K in mid-July and ending the quarter at approximately $281K. Weekly downloads varied, with the highest at 779 in mid-July, and the lowest at 312 in mid-September. Weekly active users ranged from 4.7K to 6.5K throughout the quarter.
Finally, Heart of Vegas - Casino Slots, another title from Product Madness, saw its weekly revenue peak at approximately $303K in mid-July, before stabilizing around $260K by the end of September. Weekly downloads decreased from 2.3K in late June to around 1.1K at the end of the quarter. Weekly active users showed a slight decline, from 7.9K to 6.6K.
These insights highlight the varying performance of the top casual games on iOS in Australia during Q3 2021. For more detailed insights and data, visit Sensor Tower.